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A preprint presents LENS, a system for camera localization and neural scene rendering on an AMD KR260 FPGA and ARM platform. The work adapts a scene-coordinate and Gaussian-splatting pipeline to an edge device, with the goal of operating without a desktop GPU.

The paper focuses on engineering the workload for constrained hardware rather than proposing a new scene representation. Its results are specific to the evaluated robot-scene tasks and platform and do not establish general performance for autonomous vehicles.